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Here's an early look at Star Citizen's planetside gameplay

Did you miss CitizenCon last weekend? I sure did, and as a result I also missed this rather exciting 11-minute clip that shows off a boatload of Star Citizen sights and sounds. Better late than never,...

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Here's everything that happened at SC's Citizen Con 2014

If you're a Star Citizen fan, you've likely already seen the mind-blowing planetside video released during last weekend's Citizen Con 2014. You may not have seen everything else that happened at the...

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Star Citizen explains its ship design pipeline

How does a ship for Star Citizen go from a vague concept to a functional design in the game? That's a great question! It's also one with a concrete answer, as a new official blog on the site explains...

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Star Citizen's latest patch adds ESP, improves control

Cloud Imperium has officially released version 0.9.2 of Star Citizen's Arena Commander. It's kind of a big deal thanks to something that the company is dubbing ESP, or Enhanced Stick Precision. CIG's...

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Get your first look at Star Citizen's FPS gameplay

Star Citizen's first-person shooter gameplay has often gone overlooked in its large (and mostly space-bound) features package, but this weekend it's been the star of the show at PAX Australia. In a...

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Star Citizen passes $60M in fundraising, becoming 'single, coherent vision'

Star Citizen appears to be unstoppable, with the in-development space sim passing the $60,000,000 crowdfunding mark this past weekend. The $60M barrier unlocked the Aegis Bulldog fighter stretch goal....

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Star Citizen's Roberts on job boards, affecting AI, and more

Got a few minutes for a Star Citizen update? Good, because this week's 10 for the Chairman is available for viewing. If you're new to 10FtC, it's a video sitdown with Chris Roberts where he fields...

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Star Citizen's crowdfunding total tops $61 million

What's better than $60 million in crowdfunding support? $61 million, of course, and that's what space sim sandbox Star Citizen's sitting at today. Cloud Imperium boss Chris Roberts has penned his...

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CIG kicks off Star Citizen Meet the Devs video series

Cloud Imperium has kicked off a new video series called Meet the CIG Devs. Episode one focuses on production coordinator Darian Vorlick, who is profiled via a question-and-answer vignette that's long...

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Star Citizen aims to redefine avatar death, combat realism

Remember way back in February of 2013 when Chris Roberts posted his Death of a Spaceman concept? It was a high-level look at how character death would function in Star Citizen, and it broke from...

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Star Citizen eclipses $63 million, adds pets

Cloud Imperium has a lot to be thankful for, including the fact that Star Citizen surpassed the $62 and $63 million crowdfunding plateaus during Thanksgiving week. Chris Roberts has published a new...

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The answer to Star Citizen's $64M question: pets

As Star Citizen's number of crowdfunded dollars continues to climb, developer Chris Roberts and his team at Cloud Imperium Games continue to add new stretch goals to the game's development. This week,...

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Star Citizen opens up a $350 ship for sale

Do you want to go out exploring with Star Citizen once it's actually possible to do so? It's one of the stated goals of the game, after all. If so, perhaps you'd like to do that exploration inside of...

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Star Citizen's November report is long, informative

Welcome back, Star Citizen fans, curious onlookers, and trolls of all shapes and sizes. It's that time of the month where Cloud Imperium publishes an absurdly huge wall-of-text detailing exactly what...

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Star Citizen's Hornet available to all backers this week

I'm a Star Citizen backer, but I didn't pledge enough to pilot the Anvil Hornet prior to launch. Thanks to Cloud Imperium, though, I'll be flying it in Arena Commander anyway, at least for the next...

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Star Citizen's latest patch adds another ship, drunk effects

Star Citizen's latest patch is now live. Actually, it's Arena Commander's latest patch, where Arena Commander is the dogfighting and ship pornography simulator that allows players to explore various...

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Get a closer look at Star Citizen's Gladiator bomber

So just what is the Gladiator, Star Citizen's newest ship, and why might it have some players salivating? Recently, the team posted additional information and technical specs on this carrier-based...

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Elite: Dangerous scores a HUD color mod and grats from Chris Roberts

The stage was set for a truly epic battle of words with the launch of Elite: Dangerous. In one corner, David Braben and Elite, a project that's launched and offers a space sandbox experience with the...

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Star Citizen releases Arena Commander 1.0

Pilots, start your engines, for Star Citizen's Arena Commander 1.0 is here! Arena Commander is the next significant milestone for the modularly developed space sim. With AC 1.0, pilots can take their...

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Star Citizen's Chris Roberts looks back on a year of growth

2014 was a pretty big year for Star Citizen, and not just because the Arena Commander module went from its first release version to 1.0 over the course of the year. A recent letter from project head...

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Euro Star Citizen fans getting local support, VAT

Are you a Star Citizen fan based in Europe? If so I've got good news and bad news. The good news is that Cloud Imperium is opening a "publishing arm" in the UK and thus will provide local customer...

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Star Citizen's persistent universe alpha scheduled for 2015, launch in 2016

Chris Roberts recently spoke at the BAFTA LA Games Masterclass, and apart from the usual Star Citizen geekery, he had some interesting things to say about the crowdfunded space sim's release timeline....

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Star Citizen expected to reach $100 million in funding

Wing Commander, and more recently Star Citizen creator Chris Roberts recently delivered his BAFTA Masterclass presentation in Los Angeles and via Twitch, revealing target launch dates for each phase...

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The Daily Grind: What's the most exciting bit of MMO news you've heard lately?

Wednesday's blurb about Star Citizen's release schedule caught me a bit off guard. I guess I lost track of time because the thought of getting to see the game's persistent universe this year took me...

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PAX South 2015: Notes from a Star Citizen town hall

Star Citizen is such a big fancy deal that instead of having a panel or booth at PAX South 2015, Cloud Imperium booked a theater down the street and hosted 10 straight hours of forums and chit-chats...

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